Episode 193: MacGuffins and Motivations
This week, Josh and Dietrich tackle the difficult subject of motivation in storytelling, and how to keep the plot moving forward without getting bogged down in the details. They look at the stumbles of the most recent season of Game of Thrones (as well as the books), and discuss how George RR Martin's storytelling methods may have trapped him in an impossible situation. Dietrich discusses the use of major time jumps in moving a plot forward, Josh looks at how horror defines boundaries and limitations for its characters, and they discuss the use of MacGuffins in propelling a story forward. In addition, they receive an email about audiobooks, as well as one raving about the most recent book club suggestion. Finally, they wrap up with a truly bizarre television show that Josh is enjoying, a board game about stealing dogs and gold bars, and Dietrich reveals his newest, tremendously geeky project. If you have questions or comments, you can reach us at email@example.com.
What We've Been Reading
- Liz Jensen, The Ninth Life of Louis Drax
- Joe Abercrombie, The First Law trilogy (The Blade Itself / Before They Are Hanged / Last Argument of Kings)
- Steve LeBel, Bernie and the Lost Girl
- Joe Lansdale, Vanilla Ride
Off The Bookshelves
- Burgle Bros.
- Star Trek: The Next Generation (Season 1)
- Dead of Winter: The Long Night